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• Far LP - Startup 3F->4F

• cr. MP - Startup 4F->5F - Hit box reduced

• cr. MK - Startup 5F->6F - Hit box reduced

• cr. HK - Startup 5F->7F

• Solar Plexus Strike - Frames reduced by 2 (+5 on hit / 0 on block)

• Shoryuken - Block stun reduced by 10 F - Screen freeze reduced by 6F - Push back on block reduced

• M. Shoryuken - Frames 1~5 are invincible

• Air Tatsumaki Senpu Kyaku - Hurt box enlarged

• EX Tatsumaki Senpu Kyaku - Frames 3~7 are throw invincible

• H. Ryu's Joudan Sokutou Geri - Block stun reduced by 4F

• Guard Cancel - Changed to 3 hits

Special Moves Meter Gain

• Shoryuken: on hit 40->30

• Tatsumaki Senpu Kyaku: whiff 15->10 / on hit 40->30

• Air Tatsumaki Senpu Kyaku: whiff 15->0 / on hit 40->35

• Joudan Sokutou Geri: whiff 15->10/ on hit 40->30

• Hadouken: whiff 15->0/ on hit 40->30

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